Add mobile camera capture, polaroid preview, gallery save & native share
- カメラ撮影 → プレビュー(ポラロイド風白縁)→ 保存 / ネイティブ共有 - iOS / Android のネイティブ実装(共有・ギャラリー保存・FileProvider) - iOS は共有シートのプリウォームで初回表示を軽減 - iOS Info.plist 用途説明をビルド後処理で自動付与 - Android パッケージ名ガードを有効化(ビルド前チェック) - README を整備、.gitignore に slnx / .vscode / .utmp を追加 Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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ProjectSettings/URPProjectSettings.asset
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ProjectSettings/URPProjectSettings.asset
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!114 &1
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m_ObjectHideFlags: 61
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 0}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 247994e1f5a72c2419c26a37e9334c01, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_LastMaterialVersion: 10
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m_ProjectSettingFolderPath: URPDefaultResources
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