初期コミット

This commit is contained in:
oogushiyuuga
2026-02-17 14:51:52 +09:00
parent a56c092573
commit 690c2e98d0
3651 changed files with 1024547 additions and 0 deletions

View File

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using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class CharacterViewer : MonoBehaviour {
public Transform cameras;
Transform targetForCamera;
Vector3 deltaPosition;
Vector3 lastPosition = Vector3.zero;
bool rotating = false;
void Awake () {
targetForCamera = GameObject.Find ("RigSpine3").transform;
deltaPosition = cameras.position - targetForCamera.position;
}
void Update () {
if (Input.GetMouseButtonDown (0) && Input.mousePosition.x < Screen.width * 0.6f) {
lastPosition = Input.mousePosition;
rotating = true;
}
if (Input.GetMouseButtonUp(0))
rotating = false;
if (rotating && Input.GetMouseButton(0))
transform.Rotate(0, -300f * (Input.mousePosition - lastPosition).x / Screen.width, 0);
lastPosition = Input.mousePosition;
}
void LateUpdate () {
cameras.position += (targetForCamera.position + deltaPosition - cameras.position) * Time.unscaledDeltaTime * 5;
}
}