suta-togamennwakarann

This commit is contained in:
ohgushiyuga
2026-07-28 12:22:44 +09:00
parent f0df7736f4
commit 1441c96f74
15 changed files with 1990 additions and 1808 deletions

View File

@@ -43,6 +43,10 @@ public class PlayerStatusManager : MonoBehaviour
private float defenseBuffTimer = 0f;
private bool isCodingMode = false;
public GameObject successEffectPrefab;
// エフェクトを出す位置(合体したブロックの少し上など)
public Transform effectSpawnPoint;
private List<Animator> pausedAnimators = new List<Animator>();
private List<NavMeshAgent> pausedAgents = new List<NavMeshAgent>();
@@ -178,6 +182,7 @@ public class PlayerStatusManager : MonoBehaviour
public void ApplyBuffsAndResume(string buff1, string buff2)
{
Instantiate(successEffectPrefab, effectSpawnPoint.position, effectSpawnPoint.rotation);
ActivateBuffByName(buff1);
ActivateBuffByName(buff2);
ResumeWorldState(consumeGauge: true);