otamesi
This commit is contained in:
@@ -2,12 +2,13 @@ using UnityEngine;
|
||||
|
||||
public struct DamageInfo
|
||||
{
|
||||
public float amount; //ダメージ量
|
||||
public Vector3 hitPosition; //殴られた位置
|
||||
public Vector3 punchDirection; //パンチが飛んできた方向(ノックバック用)
|
||||
public bool isPoseBonus; //構えから攻撃かどうか
|
||||
public float amount;
|
||||
public Vector3 hitPosition;
|
||||
public Vector3 punchDirection;
|
||||
public bool isPoseBonus;
|
||||
}
|
||||
public interface IDamageble
|
||||
|
||||
public interface IDamageable
|
||||
{
|
||||
void TakeDamage(DamageInfo damageInfo);
|
||||
}
|
||||
Reference in New Issue
Block a user