敵Animation追加
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@@ -3661,7 +3661,7 @@ Rigidbody:
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m_UseGravity: 1
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m_IsKinematic: 0
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m_Interpolate: 0
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m_Constraints: 0
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m_Constraints: 112
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m_CollisionDetection: 0
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--- !u!114 &438681047
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MonoBehaviour:
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@@ -3689,7 +3689,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 88407b9f9a6654436b641cce64611731, type: 3}
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m_Name:
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m_EditorClassIdentifier: Assembly-CSharp::EnemyAI
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currentState: 1
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currentState: 0
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detectionRange: 10
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loseRange: 15
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playerTag: Player
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@@ -651835,6 +651835,22 @@ PrefabInstance:
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propertyPath: m_Name
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value: Skin_1
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objectReference: {fileID: 0}
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- target: {fileID: 7357282918109969512, guid: 935264455f4b40f4ab5ea045bf9d7a3c, type: 3}
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propertyPath: m_Controller
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value:
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objectReference: {fileID: 9100000, guid: 00743b1e9c8fd4b80b6bd2205c49690a, type: 2}
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- target: {fileID: 7357282918109969512, guid: 935264455f4b40f4ab5ea045bf9d7a3c, type: 3}
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propertyPath: m_UpdateMode
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7357282918109969512, guid: 935264455f4b40f4ab5ea045bf9d7a3c, type: 3}
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propertyPath: m_CullingMode
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 7357282918109969512, guid: 935264455f4b40f4ab5ea045bf9d7a3c, type: 3}
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propertyPath: m_AnimatePhysics
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value: 1
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_RemovedGameObjects: []
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m_AddedGameObjects: []
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