ボスステージが壊れていた
リカバリーしてエレベーターを作った
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@@ -1,24 +0,0 @@
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using UnityEditor;
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using UnityEngine;
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using System;
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using System.Collections;
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[InitializeOnLoad]
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public class LaunchConifersInstaller
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{
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static LaunchConifersInstaller()
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{
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EditorApplication.update += Update;
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}
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static void Update()
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{
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EditorApplication.update -= Update;
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if( !EditorApplication.isPlayingOrWillChangePlaymode )
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{
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ConifersInstaller.Init();
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}
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}
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}
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@@ -1,18 +0,0 @@
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fileFormatVersion: 2
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guid: a763f5a1ec8fa1746bec38f0547741ab
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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AssetOrigin:
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serializedVersion: 1
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productId: 142076
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packageName: 'Conifers [BOTD]'
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packageVersion: 2.01
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assetPath: Assets/Forst/Conifers [BOTD]/Installer/Editor/LaunchConifersInstaller.cs
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uploadId: 649803
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