otamesi
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@@ -1,9 +1,9 @@
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using System.Collections;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class SimpleTitleManager : MonoBehaviour
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public class TitleManager : MonoBehaviour
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{
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[Header("UI Buttons")]
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[SerializeField] private Button startButton;
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@@ -14,14 +14,13 @@ public class SimpleTitleManager : MonoBehaviour
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private void Awake()
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{
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// テンプレートの手でボタンを押した時に実行される処理
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startButton.onClick.AddListener(OnStartButtonClicked);
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exitButton.onClick.AddListener(OnExitButtonClicked);
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if (startButton != null) startButton.onClick.AddListener(OnStartButtonClicked);
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if (exitButton != null) exitButton.onClick.AddListener(OnExitButtonClicked);
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}
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private void OnStartButtonClicked()
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{
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startButton.interactable = false; // 二重押し防止
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if (startButton != null) startButton.interactable = false;
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StartCoroutine(LoadSceneRoutine());
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}
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