gitignore編集

This commit is contained in:
oogushiyuuga
2026-05-12 09:28:02 +09:00
parent d1f1c43907
commit b62c97dc5b
2 changed files with 52 additions and 6 deletions

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.DS_Store vendored Normal file

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.gitignore vendored
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@@ -2,6 +2,10 @@
# #
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
# #
# Recommended: add any editor/OS/tool-specific ignore rules from the Global/ templates as needed.
# See: https://github.com/github/gitignore/tree/main/Global
#
.utmp/
/[Ll]ibrary/ /[Ll]ibrary/
/[Tt]emp/ /[Tt]emp/
/[Oo]bj/ /[Oo]bj/
@@ -9,25 +13,40 @@
/[Bb]uilds/ /[Bb]uilds/
/[Ll]ogs/ /[Ll]ogs/
/[Uu]ser[Ss]ettings/ /[Uu]ser[Ss]ettings/
*.log
# By default unity supports Blender asset imports, *.blend1 blender files do not need to be commited to version control.
*.blend1
*.blend1.meta
# MemoryCaptures can get excessive in size. # MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data # They also could contain extremely sensitive data
/[Mm]emoryCaptures/ /[Mm]emoryCaptures/
# Recordings can get excessive in size # Recordings can get excessive in size
/[Rr]ecordings/ /[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin # Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools* # /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin # Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains* /[Aa]ssets/Plugins/Editor/JetBrains*
# Jetbrains Rider personal-layer settings
*.DotSettings.user
# Visual Studio cache directory # Visual Studio cache directory
.vs/ .vs/
# Gradle cache directory # Gradle cache directory
.gradle/ .gradle/
# Autogenerated VS/MD/Consulo solution and project files # Autogenerated VS/MD/Consulo solution and project files
ExportedObj/ ExportedObj/
.consulo/ .consulo/
*.csproj *.csproj
*.unityproj *.unityproj
*.sln *.sln
*.slnx
*.suo *.suo
*.tmp *.tmp
*.user *.user
@@ -39,22 +58,49 @@ ExportedObj/
*.mdb *.mdb
*.opendb *.opendb
*.VC.db *.VC.db
# Unity3D generated meta files # Unity3D generated meta files
*.pidb.meta *.pidb.meta
*.pdb.meta *.pdb.meta
*.mdb.meta *.mdb.meta
# Unity3D generated file on crash reports # Unity3D generated file on crash reports
sysinfo.txt sysinfo.txt
# Mono auto generated files
mono_crash.*
# Builds # Builds
*.apk *.apk
*.aab *.aab
*.unitypackage *.unitypackage
*.unitypackage.meta
*.app *.app
# Crashlytics generated file # Crashlytics generated file
crashlytics-build.properties crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # TestRunner generated files
# Temporary auto-generated Android Assets InitTestScene*.unity*
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/* # Addressables default ignores, before user customizations
.DS_Store /ServerData
/[Aa]ssets/StreamingAssets/aa*
/[Aa]ssets/AddressableAssetsData/link.xml*
/[Aa]ssets/Addressables_Temp*
# By default, Addressables content builds will generate addressables_content_state.bin
# files in platform-specific subfolders, for example:
# /Assets/AddressableAssetsData/OSX/addressables_content_state.bin
/[Aa]ssets/AddressableAssetsData/*/*.bin*
# Visual Scripting auto-generated files
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Flow/UnitOptions.db.meta
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers
/[Aa]ssets/Unity.VisualScripting.Generated/VisualScripting.Core/Property Providers.meta
# Auto-generated scenes by play mode tests
/[Aa]ssets/[Ii]nit[Tt]est[Ss]cene*.unity*
# Auto-generated cache in Assets folder
/[Aa]ssets/[Ss]ceneDependencyCache*